![]() This will force them all to re-compile and should make mudlet realize the lua files are where they need to be. If the GUI won't populate when you import it, go to Scripts and click on each script, starting with the Vyzor scripts. Very brief time delay between honors commands to avoid spamming the game too quickly. Alternatively, just unzip the package and use the xml in there. Uses honorsb and gags 97 of honors lines to reduce spam factor. mpackage is a standard zip file, so winrar/winzip/etc can open it). Key sources for this article included the Achaea Wiki, News Archive, official. You can play Achaea online via the web portal or a client like Mudlet. xml file and import this from the triggers, aliases, timers, buttons, scripts, or keys interface in mudlet, then extract the Images folder from the. Legends of the Jedi Forums Share Yo’ Scripts Mudlet Scripts This topic has 5 replies, 3 voices, and was last updated 3 years ago by Zakattack. The person with the better script had a serious edge, and soon some players commanded premium prices selling finely-tuned combat scripts to others. You may encounter a LUA error upon attempting to install the. Edit the variables/send commands in here to make it work for your setup. The Regent Count Reset alias initalizes the reagent counter. NOTE: this is due to a bug in mudlet where for some reason it fails to load images properly from the homedir.ħ) Log out of Materia Magica then log back in No one is currently, or ever will be, compensated for their work or contributions to Legends of the Jedi MUD.5) Browse to MMGUI.mpackage, click on it, and click openĦ) Move the images folder from your mudlet home dir (c:\users\\.config\profiles\\MMGUI) to c:\ Donors do not receive any goods or services in exchange for their contributions. Any and all donations go solely towards server hosting and other associated costs to keep the game online. Legends of the Jedi MUD does not generate profits, and is not a commercial enterprise. Legends of the Jedi MUD makes no claim to own Star Wars or any of the copyrights or trademarks related to it. Legends of the Jedi MUD will take all steps necessary to ensure that any usage of trademarked items in no way confuses the audience of this site as to its origin. Legends of the Jedi MUD offers no suggestion that the work presented on this web page is "official" or produced or sanctioned by the owner or any licensees of the aforementioned trademarks. ![]() Legends of the Jedi MUD is in no way affiliated with or endorsed by Lucasfilm Limited or any of its subsidiaries, employees, or associates. Star Wars, Star Wars: Episode I The Phantom Menace Star Wars: Episode II Attack of the Clones Star Wars: Episode III Revenge of the Sith Star Wars: Episode IV A New Hope Star Wars: Episode V The Empire Strikes Back Star Wars: Episode VI Return of the Jedi Star Wars: Episode VII The Force Awakens the Star Wars Expanded Universe and all logos, characters, artwork, stories, information, names, and other elements associated thereto, including but not limited to Jedi, are the sole and exclusive property of Lucasfilm Limited. This topic was modified 5 years, 2 months ago by Zakattack.Ĭopyright © 2021 Legends of the Jedi. Next on my list is Cargo, I’ll update as I work on it.Īdded the ability to use a single-room check without it flipping out.Īdded checks in ‘flyto’ to not run unless all fields have been designated. I don’t really play engineers so I’m not too interested in making an armor or buildship script at the moment, but if there’s enough call for one, I’ll give it a shot. A cross-platform, open source, and super fast MUD client.
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